Post by zackster on Sept 14, 2018 17:50:11 GMT
Сhange log will be updated from version 0.5 BETA
When the patch is installed to the server, here will appear list of changes, that will show you what was changed added to server
-Ver 0.5 Beta:
Fixed typos and bugs with some perks, changed some function
Fixed powerful dig bug, when it doesn't work well
Added and changed groups' system
Now if survivor die with lower amount of items in his inventory, his items won't be resetted they will remain as much as they were before he died
-Ver 0.5.1
Added command /votekick
Added clan system (in testing)
Added server config changes for high level admins
XP Multiplier setted to 2X
Fixed bugs with supply system
-Ver 0.5.2
Fixed bugs with vote kick system
Added command /createclan (Can be created only for official clans)
Fixed some typos in training course
-Ver 0.5.3
Added sgt_Soap
Updated anti-cheat system
Added anti-NOPs system (in testing)
Fixed minor bugs and issues
-Ver 0.5.4
Fixed critical bug with shooting damage
Fixed bug with ranks label streaming
Fixed typos
Updated login/registration dialog
Added new camera view after connecting to server
Fixed some anti-cheat bugs
Improved Optimisation
Fixed minor bugs and issues
Fixed bug with in-game statistics. Now Vomiteds, Screameds, Infecteds save correctly
-Ver 0.5.41
Fixed bug with God Dig perk
Fixed bug with detecting team after connecting (your team sets to human, even if you didn't connect to the server before)
Improved Optimisation
Fixed minor bugs and issues
-Ver 0.5.42
Fixed bug with /specoff
Fixed bug on training course, when some vehicles were locked
Fixed bug with spawn
-Ver 0.5.43
Changed UI to halloween theme
Improved anticheat
Fixed bug with screamer/super screamer/hell screamer when it damaged even you were not looking at survivor
Fixed bug with anticheat with TP, when it kicked you after trying to enter closed vehicle
Minor change for bite system, now zombies can bite humans even if human is in vehicle
Optimisation for commands, now they should work faster
Improved anti high ping system
Fixed bug with /hide when anticheat kicks you after unhide
Thick skin now reduce damage much more
Improved anti-G bug
-Ver 0.5.44
Remove halloween theme
Removed 2X xp event
Clan system release which includes:
-new commands: /cc - talk with clanmates, /claninvite - invite Player to clan
Fixed bug with anticheat when it kicked after using /hide
Upgraded zombie bait and flashbangs, now they are collidable
Added picklock to inventory, with it you can open locked vehicles
Increased time between CPs
Decreased screamers range and cooldown
Fixed bug with powerful dig
new command for admins: /dorandomset - it starts random set on server, even if there are lower than 30% of infection
-Ver 0.5.5
Resetted in-game accounts
Old accounts got 5 rank 2x XP for 2 weeks (enter the game to get them)
Added DNA Modification and Crafting systems
Changes in Vinewood CP
Added command /afk
Added command /changemod for DNA modifications
Changed received HP in CP, now it depends on percentage of infection
Increased ammo for dual pistols and silenced pistol
Added new commands for Admins - /sban /skick /ans
New ban system, now admins can ban for time
Fixed bug with 3rd rank, now after reaching it you get 1 pistol instead 2
Changed random of /dorandomset
Fixed bug with picklock when you can spamm it in inventory
Decreased bites' damage
For zombies added starting HP, so when they spawn they get more health depending on their rank
Added text that shows how much HP you have
Fixed stomper, now if human will be stomped he can't be stomped in 10 seconds
Edited map: removed and added objects
Added trade system for humans, for trades stay close to another human with fists and click ALT+SPACE
Fixed minor bugs and issues
-Ver 0.5.51
New weapons' damage system
Decreased Bite HP receive
DNA Modification "Collector" now have more chance to gain DNA Points from each bite
Fixed minor bugs and issues
-Ver 0.5.52
Remade of picklocks and locked vehicle systems
Added infernus near unity (New year event)
2x XP Event
Added new year achievements
Style of gamemode setted to New year
Added new year objects in map
Fixd minor bugs and issues
-Ver 0.5.54
Minor damage changes of shotgun, dual pistols and slightly increased damage of melee weapons
Decreased hours for "50 Hours achievement" from 50 to 30 hours
Fixed minor bugs and issues
XP multiplier setted to 3
-Ver 0.5.55
Removed "New Years Achievements" and "New Year" event was removed
Remove new year's theme
Removed new year mapping style
Fixed minor bugs and issues
XP multiplier setted to 1
-ver 0.6.1
Added new items in Crafting - Expansive Bullets, Ultrasonic Generator, SMG, Combat Shotgun, Rifle
Playing as zombies you can collect your own horde that will follow you
Now NPC's ranks depends on cleared CP's
Fixed bug when NPCs with 30 ranks didn't spawn
Increased chances of all items in Crafting
Decreased amount of required materials in Crafting
Increased amount of materials after killing NPC/zombies, looting and looting in Docks
Now if zombie from your horde kills human you receive XP
Added 14 perk for humans - "Immune Stimulant"
Improved NPC's AI
Fixed bug with deaths, now them count correctly
Fixed bug with "Zombie Killer" achievement
Fixed minor bugs and issues
ps Change log will be updated after each patch
When the patch is installed to the server, here will appear list of changes, that will show you what was changed added to server
-Ver 0.5 Beta:
Fixed typos and bugs with some perks, changed some function
Fixed powerful dig bug, when it doesn't work well
Added and changed groups' system
Now if survivor die with lower amount of items in his inventory, his items won't be resetted they will remain as much as they were before he died
-Ver 0.5.1
Added command /votekick
Added clan system (in testing)
Added server config changes for high level admins
XP Multiplier setted to 2X
Fixed bugs with supply system
-Ver 0.5.2
Fixed bugs with vote kick system
Added command /createclan (Can be created only for official clans)
Fixed some typos in training course
-Ver 0.5.3
Added sgt_Soap
Updated anti-cheat system
Added anti-NOPs system (in testing)
Fixed minor bugs and issues
-Ver 0.5.4
Fixed critical bug with shooting damage
Fixed bug with ranks label streaming
Fixed typos
Updated login/registration dialog
Added new camera view after connecting to server
Fixed some anti-cheat bugs
Improved Optimisation
Fixed minor bugs and issues
Fixed bug with in-game statistics. Now Vomiteds, Screameds, Infecteds save correctly
-Ver 0.5.41
Fixed bug with God Dig perk
Fixed bug with detecting team after connecting (your team sets to human, even if you didn't connect to the server before)
Improved Optimisation
Fixed minor bugs and issues
-Ver 0.5.42
Fixed bug with /specoff
Fixed bug on training course, when some vehicles were locked
Fixed bug with spawn
-Ver 0.5.43
Changed UI to halloween theme
Improved anticheat
Fixed bug with screamer/super screamer/hell screamer when it damaged even you were not looking at survivor
Fixed bug with anticheat with TP, when it kicked you after trying to enter closed vehicle
Minor change for bite system, now zombies can bite humans even if human is in vehicle
Optimisation for commands, now they should work faster
Improved anti high ping system
Fixed bug with /hide when anticheat kicks you after unhide
Thick skin now reduce damage much more
Improved anti-G bug
-Ver 0.5.44
Remove halloween theme
Removed 2X xp event
Clan system release which includes:
-new commands: /cc - talk with clanmates, /claninvite - invite Player to clan
Fixed bug with anticheat when it kicked after using /hide
Upgraded zombie bait and flashbangs, now they are collidable
Added picklock to inventory, with it you can open locked vehicles
Increased time between CPs
Decreased screamers range and cooldown
Fixed bug with powerful dig
new command for admins: /dorandomset - it starts random set on server, even if there are lower than 30% of infection
-Ver 0.5.5
Resetted in-game accounts
Old accounts got 5 rank 2x XP for 2 weeks (enter the game to get them)
Added DNA Modification and Crafting systems
Changes in Vinewood CP
Added command /afk
Added command /changemod for DNA modifications
Changed received HP in CP, now it depends on percentage of infection
Increased ammo for dual pistols and silenced pistol
Added new commands for Admins - /sban /skick /ans
New ban system, now admins can ban for time
Fixed bug with 3rd rank, now after reaching it you get 1 pistol instead 2
Changed random of /dorandomset
Fixed bug with picklock when you can spamm it in inventory
Decreased bites' damage
For zombies added starting HP, so when they spawn they get more health depending on their rank
Added text that shows how much HP you have
Fixed stomper, now if human will be stomped he can't be stomped in 10 seconds
Edited map: removed and added objects
Added trade system for humans, for trades stay close to another human with fists and click ALT+SPACE
Fixed minor bugs and issues
-Ver 0.5.51
New weapons' damage system
Decreased Bite HP receive
DNA Modification "Collector" now have more chance to gain DNA Points from each bite
Fixed minor bugs and issues
-Ver 0.5.52
Remade of picklocks and locked vehicle systems
Added infernus near unity (New year event)
2x XP Event
Added new year achievements
Style of gamemode setted to New year
Added new year objects in map
Fixd minor bugs and issues
-Ver 0.5.54
Minor damage changes of shotgun, dual pistols and slightly increased damage of melee weapons
Decreased hours for "50 Hours achievement" from 50 to 30 hours
Fixed minor bugs and issues
XP multiplier setted to 3
-Ver 0.5.55
Removed "New Years Achievements" and "New Year" event was removed
Remove new year's theme
Removed new year mapping style
Fixed minor bugs and issues
XP multiplier setted to 1
-ver 0.6.1
Added new items in Crafting - Expansive Bullets, Ultrasonic Generator, SMG, Combat Shotgun, Rifle
Playing as zombies you can collect your own horde that will follow you
Now NPC's ranks depends on cleared CP's
Fixed bug when NPCs with 30 ranks didn't spawn
Increased chances of all items in Crafting
Decreased amount of required materials in Crafting
Increased amount of materials after killing NPC/zombies, looting and looting in Docks
Now if zombie from your horde kills human you receive XP
Added 14 perk for humans - "Immune Stimulant"
Improved NPC's AI
Fixed bug with deaths, now them count correctly
Fixed bug with "Zombie Killer" achievement
Fixed minor bugs and issues
ps Change log will be updated after each patch